The Wrong Dungeon_12.9.25
Just a few things:
-Added a new enemy, I don't have real specific names for them so I've just been calling them by whatever LYASeek labeled the sprites haha. This is a goblin thief, he has two attacks; one which is a typical ranged attack where he throws a knife, and the other is a typical melee attack but with a stab effect rather than slash. He's fairly easy, he's meant to be quick but low damage like the other goblin is.
-Took out the props from the boss room for now, so it's just a bunch of random stuff on the floor. I'm hoping to add in more legitimate props to boss rooms later, but I'll need to make special ones for that which will be pretty big and have somewhat awkward hitboxes for the player.
-Added a small part to the level up screen which shows your current total bonus; ie something like (+3.00/s).
I'm kind of on break mode right now, I think I burned myself out a bit by doing so much over the past couple weeks lol. I'm still really excited about this project and think it's going great, I'm spending the time to also take a step back and try to figure out where exactly I want to go next, since right now there still feels like a ton left to add.
Get The Wrong Dungeon
The Wrong Dungeon
| Status | In development |
| Author | N8GameStudio |
| Genre | Action, Role Playing |
| Tags | Action RPG, Roguelike, Top-Down |
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