The Wrong Dungeon_12.2.25
I added in a rudimentary leveling system to the game, it doesn't make that much on an impact on gameplay, at least until you get to a pretty high level, which is how it's supposed to work for now I guess.
There are 6 attributes, Strength/Endurance/Intelligence/Dexterity/Agility/Spirit, all of which just minorly increase the more basic stats you have like attack damage and max health. You get 10 experience per enemy you kill, and 100 per floor you complete, and it costs 200*whatever level you are to level up. Right now the max is 50, I'm planning on hopefully refining this more and maybe adding more stats or changing how they work etc. You can reset your attributes whenever you want right now.
The game now has an autosave feature that triggers whenever you start playing the game, give up, or hit quit, which I've tested and works pretty well, but is something newish that I'm implementing so it might have some bugs & issues. Also, I have no idea how to get Game Maker/Itch to automatically update files, so right now if you want to copy over a save from a previous version you have to manually copy and replace and save game file haha.
The next two things I'm planning on adding are gold/gold drops from enemies, which you'll start having to use to unlock/buy equipment, and a boss floor which right now I'm planning on having every 5th floor be. These floors will really just be a small area where you fight the boss and probably nothing/little else.
Get The Wrong Dungeon
The Wrong Dungeon
| Status | In development |
| Author | N8GameStudio |
| Genre | Action, Role Playing |
| Tags | Action RPG, Roguelike, Top-Down |
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