The Wrong Dungeon_11.27.25v2
Happy Thanksgiving part 2! Just a couple more things since I was bored and had a bit more time today:
-Changed the display font for enemy health & damage numbers, now it's just Arial bold 10, but it looks much cleaner and easier to see.
-Did a bunch of balancing/stat changes; mostly reducing the mana regeneration for everybody a lot but not by as much for the wizard. I gave the hunter and knight a bit more defense, increased their attack by some, and also increased the amount of time it takes after attacking for stamina to start regenerating, meaning it's much harder to spam out attacks. I also made the enemies deal a bit less damage since I think the game is a bit too hard, although I also think I'm getting there in terms of more basic gameplay mechanics.
-Fixed a couple stats that didn't properly get increased with the & buffs, like run/dodge/attack stamina cost and phys/magic defense.
Files
Get The Wrong Dungeon
The Wrong Dungeon
| Status | In development |
| Author | N8GameStudio |
| Genre | Action, Role Playing |
| Tags | Action RPG, Roguelike, Top-Down |
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