The Wrong Dungeon_11.26.25fixed


Oops, realized all the projectiles that were supposed to be destroyed when hitting the ghost didn't, quickly fixed that. I was also messing around a bit with the knight's first power, it takes a bit longer to get created like normal attacks do but also has a bit more range from where he's standing.

Files

The Wrong Dungeon_11.26.25fixed.zip 93 MB
1 day ago

Get The Wrong Dungeon

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